Monday, April 20, 2009

Drawing in Flex Actionscript World,

Its amazing how much this little piece of code has helped me out in life! Simply create a new actionscript project (call it something like tutorial) and write this code in a default Tutorial.as file.

package {
import flash.display.Sprite;
[SWF(width="800", height="600", backgroundColor="#ffffff", frameRate="30")]

public class Tutorial extends Sprite
{
public function Tutorial()
{
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0xcccccc, 0.5);
sprite.graphics.lineStyle(1, 0x000000);
sprite.graphics.drawCircle(0, 0, 10);
this.addChild(sprite);
sprite.x = 50;
sprite.y = 50;
trace("our sprite is at: "+sprite.x+", "+sprite.y);
}
}
}

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